Xcom Enemy Unknown Console Commands <PREMIUM>
`log("Added" @ Amount @ ResourceType);
local XGStrategy strat; strat = GetStrategy(); if(strat != none) strat.m_kTechTree.UnlockAllTechs(); xcom enemy unknown console commands
exec function SpawnUnit(name UnitTemplateName, optional vector SpawnLoc) `log("Added" @ Amount @ ResourceType)
local XGUnit selected; selected = XComTacticalController(GetALocalPlayerController()).GetSelectedUnit(); if(selected != none) selected.TakeDamage(9999, selected.Location, vect(0,0,0), none, true); local XGStrategy strat
