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It is too long. It is repetitive. It is emotionally manipulative. By the time the final shot arrives (a cosmic, uterine zoom that will leave you speechless), you may feel less like you’ve watched a movie and more like you’ve survived a haunting.
We don't watch Oscar. We are Oscar. The camera is a ghost. And for two and a half hours, we float. If you haven’t seen Enter the Void , you have no reference for its visual language. Noé famously shot the entire film from a first-person POV, but not like a video game. The camera hovers, swoops through walls, zooms across the city skyline, and peers into the windows of strangers. enter the void -2009-
But the movie doesn't end. It begins.
From the moment the bullet hits, Oscar’s spirit (or consciousness) detaches from his corpse. Bound by a promise to protect his sister, Linda (a stripper at a club called "The Void"), Oscar’s ghost drifts, omnisciently, through the neon-lit streets and claustrophobic apartments of Tokyo. It is too long