local target = getClosestEnemy(aimRange) if target then aimAt(target) end end end
Lua is a lightweight, high-performance programming language that’s widely used in game development. In the context of CODM, Lua scripts are custom code snippets that can be used to automate tasks, modify game mechanics, and even create custom features. These scripts can be written using a Lua editor or IDE and then injected into the game using a script executor. codm lua script
while true do autoAim() wait(100) end